package com.jackykeke.opengldemo.filter;

public class GrayFilter extends BaseFilter {


    private int aFilterLoaction;

    private float[] filterValue = new float[]{0.299f, 0.587f, 0.114f};

    public GrayFilter() {
        super();
    }

    @Override
    public void onSurfaceCreated() {

    }

    @Override
    public void onSurfaceChanged(int width, int height) {

    }

    @Override
    public void onDrawFrame() {

    }

    @Override
    public void onDestroy() {

    }
}
